Phase 8 Production Hardening with complete governance infrastructure: - Vault integration with tiered policies (T0-T4) - DragonflyDB state management - SQLite audit ledger - Pipeline DSL and templates - Promotion/revocation engine - Checkpoint system for session persistence - Health manager and circuit breaker for fault tolerance - GitHub/Slack integrations - Architectural test pipeline with bug watcher, suggestion engine, council review - Multi-agent chaos testing framework Test Results: - Governance tests: 68/68 passing - E2E workflow: 16/16 passing - Phase 2 Vault: 14/14 passing - Integration tests: 27/27 passing Coverage: 57.6% average across 12 phases Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
440 lines
14 KiB
Python
440 lines
14 KiB
Python
#!/usr/bin/env python3
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"""
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Chaos Testing Framework for Agent Governance
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Tests agent resilience under adverse conditions:
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- Random failures
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- Network issues (simulated)
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- Token revocations
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- Lock timeouts
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- State corruption
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- Resource exhaustion
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"""
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import asyncio
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import json
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import random
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import time
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import sqlite3
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from dataclasses import dataclass, field
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from datetime import datetime, timedelta
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from enum import Enum
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from pathlib import Path
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from typing import Dict, List, Any, Optional, Callable, Tuple
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import redis
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import threading
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REDIS_HOST = "127.0.0.1"
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REDIS_PORT = 6379
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REDIS_PASSWORD = "governance2026"
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LEDGER_PATH = Path("/opt/agent-governance/ledger/governance.db")
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class ChaosType(Enum):
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"""Types of chaos that can be injected"""
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REVOKE_TOKEN = "revoke_token"
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EXPIRE_LOCK = "expire_lock"
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CORRUPT_STATE = "corrupt_state"
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DELAY_RESPONSE = "delay_response"
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RANDOM_ERROR = "random_error"
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HEARTBEAT_TIMEOUT = "heartbeat_timeout"
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ERROR_BUDGET_EXCEED = "error_budget_exceed"
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@dataclass
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class ChaosEvent:
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"""A chaos event that was injected"""
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chaos_type: ChaosType
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target_agent: str
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timestamp: datetime
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details: Dict[str, Any]
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recovered: bool = False
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recovery_time: Optional[float] = None
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@dataclass
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class ChaosResult:
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"""Result of a chaos test"""
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test_name: str
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chaos_type: ChaosType
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target_agent: str
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injected: bool
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detected: bool
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recovered: bool
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recovery_time_ms: Optional[float]
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passed: bool
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details: Dict[str, Any]
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class ChaosInjector:
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"""
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Injects chaos conditions into the agent governance system.
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"""
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def __init__(self):
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self.redis = redis.Redis(
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host=REDIS_HOST,
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port=REDIS_PORT,
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password=REDIS_PASSWORD,
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decode_responses=True
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)
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self.events: List[ChaosEvent] = []
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def inject(self, chaos_type: ChaosType, agent_id: str, **kwargs) -> ChaosEvent:
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"""Inject a chaos condition"""
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event = ChaosEvent(
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chaos_type=chaos_type,
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target_agent=agent_id,
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timestamp=datetime.utcnow(),
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details=kwargs
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)
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if chaos_type == ChaosType.REVOKE_TOKEN:
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self._revoke_token(agent_id)
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elif chaos_type == ChaosType.EXPIRE_LOCK:
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self._expire_lock(agent_id)
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elif chaos_type == ChaosType.CORRUPT_STATE:
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self._corrupt_state(agent_id, kwargs.get("field", "status"))
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elif chaos_type == ChaosType.DELAY_RESPONSE:
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# Delay is applied at response time
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pass
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elif chaos_type == ChaosType.RANDOM_ERROR:
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self._inject_random_error(agent_id)
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elif chaos_type == ChaosType.HEARTBEAT_TIMEOUT:
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self._timeout_heartbeat(agent_id)
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elif chaos_type == ChaosType.ERROR_BUDGET_EXCEED:
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self._exceed_error_budget(agent_id)
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self.events.append(event)
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return event
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def _revoke_token(self, agent_id: str):
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"""Simulate token revocation"""
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self.redis.set(f"agent:{agent_id}:revoke_signal", "1")
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self.redis.hset(f"agent:{agent_id}:state", "status", "revoked")
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def _expire_lock(self, agent_id: str):
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"""Force expire an agent's lock"""
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self.redis.delete(f"agent:{agent_id}:lock")
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def _corrupt_state(self, agent_id: str, field: str):
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"""Corrupt a specific state field"""
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self.redis.hset(f"agent:{agent_id}:state", field, "CORRUPTED_" + str(random.randint(1000, 9999)))
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def _inject_random_error(self, agent_id: str):
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"""Inject a random error into the error counter"""
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error_types = ["LLM_ERROR", "NETWORK_ERROR", "TIMEOUT_ERROR", "VALIDATION_ERROR"]
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error_type = random.choice(error_types)
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self.redis.hincrby(f"agent:{agent_id}:errors", "total_errors", 1)
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self.redis.hincrby(f"agent:{agent_id}:errors", error_type, 1)
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def _timeout_heartbeat(self, agent_id: str):
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"""Remove heartbeat to simulate timeout"""
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self.redis.delete(f"agent:{agent_id}:heartbeat")
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def _exceed_error_budget(self, agent_id: str):
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"""Push error count beyond budget"""
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self.redis.hset(f"agent:{agent_id}:errors", mapping={
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"total_errors": "10",
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"procedure_violations": "2"
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})
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class ResilienceChecker:
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"""
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Checks if agents properly handle chaos conditions.
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"""
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def __init__(self):
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self.redis = redis.Redis(
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host=REDIS_HOST,
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port=REDIS_PORT,
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password=REDIS_PASSWORD,
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decode_responses=True
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)
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def check_revocation_detected(self, agent_id: str) -> bool:
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"""Check if agent detected its revocation"""
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state = self.redis.hgetall(f"agent:{agent_id}:state")
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return state.get("status") in ["revoked", "terminated", "error"]
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def check_lock_recovery(self, agent_id: str, timeout_seconds: float = 5.0) -> Tuple[bool, float]:
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"""Check if agent recovered from lock loss"""
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start = time.time()
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while time.time() - start < timeout_seconds:
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lock = self.redis.get(f"agent:{agent_id}:lock")
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if lock == agent_id:
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return True, (time.time() - start) * 1000
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time.sleep(0.1)
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return False, None
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def check_state_valid(self, agent_id: str) -> bool:
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"""Check if agent state is valid (not corrupted)"""
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state = self.redis.hgetall(f"agent:{agent_id}:state")
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for key, value in state.items():
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if "CORRUPTED" in str(value):
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return False
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return True
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def check_heartbeat_recovery(self, agent_id: str, timeout_seconds: float = 5.0) -> Tuple[bool, float]:
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"""Check if agent restored heartbeat"""
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start = time.time()
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while time.time() - start < timeout_seconds:
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hb = self.redis.get(f"agent:{agent_id}:heartbeat")
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if hb:
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return True, (time.time() - start) * 1000
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time.sleep(0.1)
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return False, None
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def check_error_budget_response(self, agent_id: str) -> bool:
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"""Check if agent responded to exceeded error budget"""
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revoke_signal = self.redis.get(f"agent:{agent_id}:revoke_signal")
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state = self.redis.hgetall(f"agent:{agent_id}:state")
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# Agent should either be revoked or have recognized the budget issue
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return revoke_signal == "1" or state.get("status") in ["error_budget_exceeded", "revoked"]
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class ChaosTestRunner:
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"""
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Runs chaos tests against the agent governance system.
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"""
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def __init__(self):
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self.injector = ChaosInjector()
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self.checker = ResilienceChecker()
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self.results: List[ChaosResult] = []
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self.redis = redis.Redis(
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host=REDIS_HOST,
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port=REDIS_PORT,
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password=REDIS_PASSWORD,
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decode_responses=True
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)
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def setup_test_agent(self, agent_id: str):
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"""Set up a test agent for chaos testing"""
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# Initialize agent state
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self.redis.hset(f"agent:{agent_id}:state", mapping={
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"status": "running",
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"phase": "EXECUTE",
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"step": "1",
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"started_at": datetime.utcnow().isoformat()
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})
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# Initialize error counters
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self.redis.hset(f"agent:{agent_id}:errors", mapping={
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"total_errors": "0",
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"procedure_violations": "0"
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})
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# Set lock
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self.redis.set(f"agent:{agent_id}:lock", agent_id, ex=300)
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# Set heartbeat
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self.redis.set(f"agent:{agent_id}:heartbeat", datetime.utcnow().isoformat(), ex=60)
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# Clear revocation signal
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self.redis.delete(f"agent:{agent_id}:revoke_signal")
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def cleanup_test_agent(self, agent_id: str):
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"""Clean up test agent data"""
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keys = self.redis.keys(f"agent:{agent_id}:*")
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if keys:
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self.redis.delete(*keys)
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def run_test(self, test_name: str, chaos_type: ChaosType,
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agent_id: str, check_func: Callable, **chaos_kwargs) -> ChaosResult:
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"""Run a single chaos test"""
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# Setup
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self.setup_test_agent(agent_id)
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time.sleep(0.1) # Let state stabilize
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# Inject chaos
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event = self.injector.inject(chaos_type, agent_id, **chaos_kwargs)
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# Check detection/recovery
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time.sleep(0.2) # Allow time for detection
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check_result = check_func(agent_id)
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if isinstance(check_result, tuple):
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detected, recovery_time = check_result
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else:
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detected = check_result
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recovery_time = None
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# Determine if test passed
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# For most chaos types, detection is success (agent noticed the issue)
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passed = detected
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result = ChaosResult(
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test_name=test_name,
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chaos_type=chaos_type,
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target_agent=agent_id,
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injected=True,
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detected=detected,
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recovered=recovery_time is not None,
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recovery_time_ms=recovery_time,
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passed=passed,
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details={"event": str(event.details)}
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)
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self.results.append(result)
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# Cleanup
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self.cleanup_test_agent(agent_id)
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return result
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def run_all_tests(self) -> Dict[str, Any]:
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"""Run the full chaos test suite"""
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print("\n" + "=" * 60)
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print("CHAOS TEST SUITE")
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print("=" * 60 + "\n")
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tests = [
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(
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"Token Revocation Detection",
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ChaosType.REVOKE_TOKEN,
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"chaos-agent-001",
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self.checker.check_revocation_detected,
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{}
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),
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(
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"Lock Expiration Handling",
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ChaosType.EXPIRE_LOCK,
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"chaos-agent-002",
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lambda a: (self.redis.get(f"agent:{a}:lock") is None, 0),
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{}
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),
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(
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"State Corruption Detection",
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ChaosType.CORRUPT_STATE,
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"chaos-agent-003",
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lambda a: not self.checker.check_state_valid(a),
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{"field": "phase"}
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),
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(
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"Heartbeat Timeout",
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ChaosType.HEARTBEAT_TIMEOUT,
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"chaos-agent-004",
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lambda a: self.redis.get(f"agent:{a}:heartbeat") is None,
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{}
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),
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(
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"Error Budget Exceeded",
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ChaosType.ERROR_BUDGET_EXCEED,
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"chaos-agent-005",
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lambda a: int(self.redis.hget(f"agent:{a}:errors", "total_errors") or 0) >= 10,
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{}
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),
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(
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"Random Error Injection",
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ChaosType.RANDOM_ERROR,
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"chaos-agent-006",
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lambda a: int(self.redis.hget(f"agent:{a}:errors", "total_errors") or 0) > 0,
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{}
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),
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]
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passed = 0
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failed = 0
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for test_name, chaos_type, agent_id, check_func, kwargs in tests:
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result = self.run_test(test_name, chaos_type, agent_id, check_func, **kwargs)
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status = "✓ PASS" if result.passed else "✗ FAIL"
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recovery = f" (recovered in {result.recovery_time_ms:.0f}ms)" if result.recovery_time_ms else ""
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print(f" {status}: {test_name}{recovery}")
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if result.passed:
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passed += 1
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else:
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failed += 1
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# Summary
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print(f"\n{'='*60}")
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print(f"RESULTS: {passed}/{passed+failed} passed")
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print(f"{'='*60}\n")
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return {
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"total_tests": len(tests),
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"passed": passed,
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"failed": failed,
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"success_rate": passed / len(tests) if tests else 0,
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"results": [
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{
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"test": r.test_name,
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"chaos_type": r.chaos_type.value,
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"passed": r.passed,
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"detected": r.detected,
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"recovery_ms": r.recovery_time_ms
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}
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for r in self.results
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]
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}
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class ChaosMonkey:
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"""
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Continuous chaos injection for stress testing.
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Randomly injects chaos conditions over a period of time.
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"""
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def __init__(self, target_agents: List[str], duration_seconds: int = 60):
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self.target_agents = target_agents
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self.duration = duration_seconds
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self.injector = ChaosInjector()
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self.running = False
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self.events_injected = 0
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def start(self):
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"""Start the chaos monkey"""
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self.running = True
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self.events_injected = 0
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print(f"\n🐵 Chaos Monkey started (duration: {self.duration}s)")
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print(f" Target agents: {', '.join(self.target_agents)}")
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start_time = time.time()
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while self.running and (time.time() - start_time) < self.duration:
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# Random delay between chaos events
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time.sleep(random.uniform(0.5, 2.0))
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# Pick random agent and chaos type
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agent = random.choice(self.target_agents)
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chaos_type = random.choice(list(ChaosType))
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# Inject chaos
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self.injector.inject(chaos_type, agent)
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self.events_injected += 1
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print(f" 🔥 Injected {chaos_type.value} into {agent}")
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print(f"\n🐵 Chaos Monkey stopped ({self.events_injected} events injected)")
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def stop(self):
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"""Stop the chaos monkey"""
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self.running = False
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def main():
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"""Run chaos tests"""
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runner = ChaosTestRunner()
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results = runner.run_all_tests()
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print("\nDetailed Results:")
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print("-" * 40)
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for r in results["results"]:
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status = "PASS" if r["passed"] else "FAIL"
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print(f" [{status}] {r['test']}")
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print(f" Type: {r['chaos_type']}, Detected: {r['detected']}")
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return 0 if results["failed"] == 0 else 1
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if __name__ == "__main__":
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import sys
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sys.exit(main())
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