Phase 8 Production Hardening with complete governance infrastructure: - Vault integration with tiered policies (T0-T4) - DragonflyDB state management - SQLite audit ledger - Pipeline DSL and templates - Promotion/revocation engine - Checkpoint system for session persistence - Health manager and circuit breaker for fault tolerance - GitHub/Slack integrations - Architectural test pipeline with bug watcher, suggestion engine, council review - Multi-agent chaos testing framework Test Results: - Governance tests: 68/68 passing - E2E workflow: 16/16 passing - Phase 2 Vault: 14/14 passing - Integration tests: 27/27 passing Coverage: 57.6% average across 12 phases Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
411 lines
14 KiB
TypeScript
411 lines
14 KiB
TypeScript
/**
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* Multi-Agent Coordination System - Orchestrator
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* Manages parallel agent execution, spawn conditions, and metrics
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*/
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import type { TaskDefinition, CoordinationMetrics, SpawnCondition, AgentRole } from "./types";
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import {
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Blackboard,
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MessageBus,
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AgentStateManager,
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SpawnController,
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MetricsCollector,
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} from "./coordination";
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import { AgentAlpha, AgentBeta, AgentGamma } from "./agents";
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function now(): string {
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return new Date().toISOString();
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}
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function generateId(): string {
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return "task-" + Math.random().toString(36).slice(2, 8) + "-" + Date.now().toString(36);
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}
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// =============================================================================
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// Multi-Agent Orchestrator
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// =============================================================================
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export class MultiAgentOrchestrator {
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private taskId: string;
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private blackboard!: Blackboard;
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private stateManager!: AgentStateManager;
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private spawnController!: SpawnController;
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private metrics!: MetricsCollector;
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private alphaAgent!: AgentAlpha;
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private betaAgent!: AgentBeta;
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private gammaAgent?: AgentGamma;
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private alphaBus!: MessageBus;
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private betaBus!: MessageBus;
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private gammaBus?: MessageBus;
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private model: string;
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private startTime!: number;
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private monitorInterval?: ReturnType<typeof setInterval>;
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constructor(model: string = "anthropic/claude-sonnet-4") {
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this.taskId = generateId();
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this.model = model;
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}
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private log(msg: string) {
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const elapsed = this.startTime ? ((Date.now() - this.startTime) / 1000).toFixed(1) : "0.0";
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console.log(`[${elapsed}s] [ORCHESTRATOR] ${msg}`);
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}
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async initialize(): Promise<void> {
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this.startTime = Date.now();
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console.log("\n" + "=".repeat(70));
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console.log("MULTI-AGENT COORDINATION SYSTEM");
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console.log("Task ID: " + this.taskId);
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console.log("Model: " + this.model);
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console.log("=".repeat(70) + "\n");
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this.log("Initializing coordination infrastructure...");
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// Initialize shared infrastructure
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this.blackboard = new Blackboard(this.taskId);
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this.stateManager = new AgentStateManager(this.taskId);
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this.spawnController = new SpawnController(this.taskId);
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this.metrics = new MetricsCollector(this.taskId);
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await Promise.all([
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this.blackboard.connect(),
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this.stateManager.connect(),
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this.spawnController.connect(),
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this.metrics.connect(),
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]);
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this.log("Infrastructure connected");
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// Initialize message buses for ALPHA and BETA
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this.alphaBus = new MessageBus(this.taskId, "ALPHA");
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this.betaBus = new MessageBus(this.taskId, "BETA");
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await Promise.all([
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this.alphaBus.connect(),
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this.betaBus.connect(),
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]);
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this.log("Message buses connected");
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// Create initial agents
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this.alphaAgent = new AgentAlpha(
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this.taskId, this.blackboard, this.alphaBus, this.stateManager, this.metrics, this.model
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);
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this.betaAgent = new AgentBeta(
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this.taskId, this.blackboard, this.betaBus, this.stateManager, this.metrics, this.model
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);
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await Promise.all([
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this.alphaAgent.init(),
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this.betaAgent.init(),
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]);
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this.log("Agents ALPHA and BETA initialized");
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}
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async spawnGamma(reason: SpawnCondition): Promise<void> {
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if (this.gammaAgent) {
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this.log("GAMMA already spawned, skipping");
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return;
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}
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this.log(`SPAWNING GAMMA - Reason: ${reason.type} (threshold: ${reason.threshold}, current: ${reason.current_value})`);
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// Create message bus for GAMMA
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this.gammaBus = new MessageBus(this.taskId, "GAMMA");
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await this.gammaBus.connect();
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// Create and initialize GAMMA agent
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this.gammaAgent = new AgentGamma(
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this.taskId, this.blackboard, this.gammaBus, this.stateManager, this.metrics,
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reason.type, this.model
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);
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await this.gammaAgent.init();
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await this.spawnController.markGammaSpawned(reason);
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this.log("GAMMA agent spawned and initialized");
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}
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private async monitorConditions(): Promise<void> {
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// Check stuck condition
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const stuckAgents = await this.stateManager.detectStuckAgents(30);
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if (stuckAgents.length > 0) {
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this.log(`Stuck agents detected: ${stuckAgents.join(", ")}`);
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const condition = await this.spawnController.updateCondition("STUCK", stuckAgents.length);
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if (condition?.triggered) {
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const { shouldSpawn, reason } = await this.spawnController.checkSpawnConditions();
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if (shouldSpawn && reason) {
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await this.spawnGamma(reason);
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}
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}
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}
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// Check conflict condition
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const metricsData = await this.metrics.getMetrics();
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const unresolvedConflicts = metricsData.conflicts_detected - metricsData.conflicts_resolved;
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const conflictCondition = await this.spawnController.updateCondition("CONFLICT", unresolvedConflicts);
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if (conflictCondition?.triggered && !this.spawnController.isGammaSpawned()) {
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const { shouldSpawn, reason } = await this.spawnController.checkSpawnConditions();
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if (shouldSpawn && reason) {
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await this.spawnGamma(reason);
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}
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}
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// Check complexity condition (from blackboard)
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const analysis = await this.blackboard.read("problem", "analysis");
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if (analysis?.value?.complexity_score) {
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const complexityCondition = await this.spawnController.updateCondition("COMPLEXITY", analysis.value.complexity_score);
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if (complexityCondition?.triggered && !this.spawnController.isGammaSpawned()) {
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const { shouldSpawn, reason } = await this.spawnController.checkSpawnConditions();
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if (shouldSpawn && reason) {
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await this.spawnGamma(reason);
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}
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}
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}
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// Log current state
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const states = await this.stateManager.getAllStates();
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const statesSummary = states.map(s => `${s.role}:${s.status}(${(s.progress * 100).toFixed(0)}%)`).join(", ");
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this.log(`Status: ${statesSummary} | Messages: ${metricsData.total_messages} | Conflicts: ${unresolvedConflicts}`);
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}
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async runTask(task: TaskDefinition): Promise<CoordinationMetrics> {
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this.log(`Starting task: ${task.objective.slice(0, 60)}...`);
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// Write task to blackboard
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await this.blackboard.write("problem", "task_definition", task, "ALPHA");
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// Start monitoring
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this.monitorInterval = setInterval(() => this.monitorConditions(), 2000);
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// Run agents in parallel
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this.log("Launching ALPHA and BETA in parallel...");
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const alphaPromise = this.alphaAgent.run(task).catch(e => {
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this.log(`ALPHA error: ${e.message}`);
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});
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const betaPromise = this.betaAgent.run(task).catch(e => {
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this.log(`BETA error: ${e.message}`);
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});
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// Wait for initial agents to complete (or timeout)
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const timeout = task.timeout_seconds * 1000;
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const timeoutPromise = new Promise<void>(resolve => setTimeout(resolve, timeout));
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await Promise.race([
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Promise.all([alphaPromise, betaPromise]),
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timeoutPromise,
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]);
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this.log("Initial agents completed or timeout reached");
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// Check if GAMMA needs to be spawned for success validation
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const states = await this.stateManager.getAllStates();
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const bothComplete = states.every(s => s.status === "WAITING" || s.status === "COMPLETED");
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if (bothComplete && !this.spawnController.isGammaSpawned()) {
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await this.spawnController.updateCondition("SUCCESS", 1.0);
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const { shouldSpawn, reason } = await this.spawnController.checkSpawnConditions();
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if (shouldSpawn && reason) {
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await this.spawnGamma(reason);
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}
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}
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// If GAMMA was spawned, run it
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if (this.gammaAgent) {
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this.log("Running GAMMA for resolution...");
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await this.gammaAgent.run(task).catch(e => {
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this.log(`GAMMA error: ${e.message}`);
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});
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}
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// Stop monitoring
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if (this.monitorInterval) {
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clearInterval(this.monitorInterval);
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}
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// Check consensus
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const consensus = await this.blackboard.checkConsensus("synthesis", ["ALPHA", "BETA"]);
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const consensusAchieved = consensus.reached ||
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(await this.blackboard.read("consensus", "final"))?.value?.achieved === true;
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this.log(`Consensus achieved: ${consensusAchieved}`);
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// Finalize metrics
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const finalMetrics = await this.metrics.finalize(consensusAchieved);
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return finalMetrics;
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}
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async cleanup(): Promise<void> {
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this.log("Cleaning up...");
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if (this.monitorInterval) {
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clearInterval(this.monitorInterval);
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}
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await Promise.all([
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this.alphaBus?.disconnect(),
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this.betaBus?.disconnect(),
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this.gammaBus?.disconnect(),
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this.blackboard?.disconnect(),
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this.stateManager?.disconnect(),
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this.spawnController?.disconnect(),
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this.metrics?.disconnect(),
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].filter(Boolean));
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this.log("Cleanup complete");
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}
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getTaskId(): string {
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return this.taskId;
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}
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}
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// =============================================================================
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// Performance Analysis
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// =============================================================================
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export function analyzePerformance(metrics: CoordinationMetrics): void {
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console.log("\n" + "=".repeat(70));
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console.log("PERFORMANCE ANALYSIS");
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console.log("=".repeat(70));
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const duration = metrics.end_time
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? (new Date(metrics.end_time).getTime() - new Date(metrics.start_time).getTime()) / 1000
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: 0;
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console.log("\nTiming:");
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console.log(` Duration: ${duration.toFixed(1)}s`);
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console.log("\nCommunication:");
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console.log(` Total messages: ${metrics.total_messages}`);
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console.log(` Direct messages: ${metrics.direct_messages}`);
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console.log(` Blackboard writes: ${metrics.blackboard_writes}`);
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console.log(` Blackboard reads: ${metrics.blackboard_reads}`);
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console.log(` Communication overhead: ${((metrics.total_messages + metrics.blackboard_writes) / duration).toFixed(2)} ops/sec`);
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console.log("\nCoordination:");
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console.log(` Conflicts detected: ${metrics.conflicts_detected}`);
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console.log(` Conflicts resolved: ${metrics.conflicts_resolved}`);
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console.log(` Conflict resolution rate: ${metrics.conflicts_detected > 0 ? ((metrics.conflicts_resolved / metrics.conflicts_detected) * 100).toFixed(1) : 100}%`);
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console.log("\nGamma Agent:");
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console.log(` Spawned: ${metrics.gamma_spawned ? "Yes" : "No"}`);
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if (metrics.gamma_spawned) {
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console.log(` Spawn reason: ${metrics.gamma_spawn_reason}`);
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console.log(` Spawn time: ${metrics.gamma_spawn_time}`);
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}
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console.log("\nOutcome:");
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console.log(` Consensus achieved: ${metrics.final_consensus ? "Yes" : "No"}`);
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console.log(` Performance score: ${(metrics.performance_score * 100).toFixed(1)}%`);
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// Threshold analysis
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console.log("\nThreshold Effects:");
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const messageThreshold = 50;
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const conflictThreshold = 3;
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if (metrics.total_messages > messageThreshold) {
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console.log(` ! High message volume (${metrics.total_messages} > ${messageThreshold}) - potential coordination overhead`);
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} else {
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console.log(` + Message volume within threshold (${metrics.total_messages} <= ${messageThreshold})`);
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}
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if (metrics.conflicts_detected > conflictThreshold) {
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console.log(` ! High conflict rate (${metrics.conflicts_detected} > ${conflictThreshold}) - agents may have divergent strategies`);
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} else {
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console.log(` + Conflict rate within threshold (${metrics.conflicts_detected} <= ${conflictThreshold})`);
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}
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if (metrics.gamma_spawned && metrics.gamma_spawn_reason === "STUCK") {
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console.log(` ! Gamma spawned due to stuck condition - consider adjusting agent strategies`);
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}
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console.log("\n" + "=".repeat(70));
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}
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// =============================================================================
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// CLI Entry Point
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// =============================================================================
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async function main() {
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const args = process.argv.slice(2);
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// Default complex task
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let objective = args[0] || `Design a distributed event-driven architecture for a real-time analytics platform that handles:
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1) High-throughput data ingestion from multiple sources
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2) Stream processing with exactly-once semantics
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3) Real-time aggregations and windowed computations
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4) Low-latency query serving for dashboards
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5) Horizontal scalability to handle 1M events/second
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The solution should consider fault tolerance, data consistency, and cost optimization.`;
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let model = "anthropic/claude-sonnet-4";
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const modelIdx = args.indexOf("--model");
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if (modelIdx !== -1 && args[modelIdx + 1]) {
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model = args[modelIdx + 1];
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}
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// Parse timeout
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let timeout = 120;
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const timeoutIdx = args.indexOf("--timeout");
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if (timeoutIdx !== -1 && args[timeoutIdx + 1]) {
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timeout = parseInt(args[timeoutIdx + 1]);
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}
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const task: TaskDefinition = {
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task_id: generateId(),
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objective,
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complexity: "high",
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subtasks: [
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{ id: "s1", description: "Analyze data ingestion requirements", status: "pending", dependencies: [] },
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{ id: "s2", description: "Design stream processing pipeline", status: "pending", dependencies: ["s1"] },
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{ id: "s3", description: "Plan storage and query layer", status: "pending", dependencies: ["s1"] },
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{ id: "s4", description: "Define scalability strategy", status: "pending", dependencies: ["s2", "s3"] },
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{ id: "s5", description: "Integrate fault tolerance mechanisms", status: "pending", dependencies: ["s4"] },
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],
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constraints: [
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"Must use open-source technologies where possible",
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"Latency < 100ms for query responses",
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"Support for multiple data formats (JSON, Avro, Protobuf)",
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"Cost-effective for variable workloads",
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],
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success_criteria: [
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"Complete architecture design with component diagrams",
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"Data flow specifications",
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"Scalability analysis",
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"Fault tolerance mechanisms documented",
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"Cost estimation provided",
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],
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timeout_seconds: timeout,
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};
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const orchestrator = new MultiAgentOrchestrator(model);
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try {
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await orchestrator.initialize();
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const metrics = await orchestrator.runTask(task);
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console.log("\n" + "=".repeat(70));
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console.log("FINAL METRICS");
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console.log("=".repeat(70));
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console.log(JSON.stringify(metrics, null, 2));
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analyzePerformance(metrics);
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} catch (e: any) {
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console.error("Orchestrator error:", e.message);
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} finally {
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await orchestrator.cleanup();
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}
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}
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main().catch(console.error);
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