package matrix

import (
	"encoding/json"
	"testing"
)

func TestPlaybookEntry_Validate(t *testing.T) {
	good := PlaybookEntry{
		QueryText: "x", AnswerID: "y", AnswerCorpus: "z", Score: 0.5,
	}
	if err := good.Validate(); err != nil {
		t.Errorf("good entry should validate: %v", err)
	}

	cases := []struct {
		name  string
		entry PlaybookEntry
	}{
		{"empty query", PlaybookEntry{AnswerID: "y", AnswerCorpus: "z", Score: 0.5}},
		{"empty answer id", PlaybookEntry{QueryText: "x", AnswerCorpus: "z", Score: 0.5}},
		{"empty corpus", PlaybookEntry{QueryText: "x", AnswerID: "y", Score: 0.5}},
		{"score too high", PlaybookEntry{QueryText: "x", AnswerID: "y", AnswerCorpus: "z", Score: 1.5}},
		{"score negative", PlaybookEntry{QueryText: "x", AnswerID: "y", AnswerCorpus: "z", Score: -0.1}},
	}
	for _, c := range cases {
		if err := c.entry.Validate(); err == nil {
			t.Errorf("%s: expected validation error, got nil", c.name)
		}
	}
}

func TestPlaybookEntry_BoostFactor(t *testing.T) {
	cases := []struct {
		score float64
		want  float64
	}{
		{0.0, 1.0},
		{0.5, 0.75},
		{1.0, 0.5},
		{-0.1, 1.0}, // clamped
		{1.5, 0.5},  // clamped
	}
	for _, c := range cases {
		got := PlaybookEntry{Score: c.score}.BoostFactor()
		if abs(got-c.want) > 1e-9 {
			t.Errorf("BoostFactor(score=%.2f): want %.4f, got %.4f", c.score, c.want, got)
		}
	}
}

func TestApplyPlaybookBoost_NoHitsLeaveResultsAlone(t *testing.T) {
	results := []Result{
		{ID: "a", Distance: 0.1, Corpus: "x"},
		{ID: "b", Distance: 0.2, Corpus: "x"},
	}
	n := ApplyPlaybookBoost("", results, nil)
	if n != 0 {
		t.Errorf("expected 0 boosted, got %d", n)
	}
	if results[0].ID != "a" || results[1].ID != "b" {
		t.Errorf("results reordered without hits: %v", results)
	}
}

func TestApplyPlaybookBoost_BoostMovesResultUp(t *testing.T) {
	// Initial: a (0.10) beats b (0.20) beats c (0.30).
	// Playbook says (answer=c, score=1.0) should be boosted → c's
	// distance becomes 0.30 * 0.5 = 0.15. New ordering: a, c, b.
	results := []Result{
		{ID: "a", Distance: 0.10, Corpus: "x"},
		{ID: "b", Distance: 0.20, Corpus: "x"},
		{ID: "c", Distance: 0.30, Corpus: "x"},
	}
	hits := []PlaybookHit{
		{PlaybookID: "p1", Distance: 0.05, Entry: PlaybookEntry{
			AnswerID: "c", AnswerCorpus: "x", Score: 1.0,
		}},
	}
	n := ApplyPlaybookBoost("", results, hits)
	if n != 1 {
		t.Errorf("expected 1 boosted, got %d", n)
	}
	if results[0].ID != "a" || results[1].ID != "c" || results[2].ID != "b" {
		t.Errorf("expected order a,c,b after boost; got %v", idsOf(results))
	}
	if abs(float64(results[1].Distance)-0.15) > 1e-6 {
		t.Errorf("expected c distance 0.15 after boost; got %.4f", results[1].Distance)
	}
}

func TestApplyPlaybookBoost_HighestScoreWinsForSameAnswer(t *testing.T) {
	results := []Result{
		{ID: "a", Distance: 0.30, Corpus: "x"},
	}
	// Two playbook hits both pointing at "a". Score=0.4 (weak boost)
	// + Score=0.9 (strong boost). Strong should win — distance gets
	// multiplied by 1-0.5*0.9 = 0.55, not by 1-0.5*0.4 = 0.80.
	hits := []PlaybookHit{
		{PlaybookID: "p_weak", Distance: 0.05, Entry: PlaybookEntry{
			AnswerID: "a", AnswerCorpus: "x", Score: 0.4,
		}},
		{PlaybookID: "p_strong", Distance: 0.05, Entry: PlaybookEntry{
			AnswerID: "a", AnswerCorpus: "x", Score: 0.9,
		}},
	}
	ApplyPlaybookBoost("", results, hits)
	wantDist := 0.30 * 0.55
	if abs(float64(results[0].Distance)-wantDist) > 1e-6 {
		t.Errorf("strong-score boost should win: want %.4f, got %.4f", wantDist, results[0].Distance)
	}
}

func TestApplyPlaybookBoost_CorpusAttributionRespected(t *testing.T) {
	// Playbook references answer_id="a" in corpus="x".
	// Results have answer_id="a" in corpus="y" — DIFFERENT corpus.
	// Boost should NOT apply; the (id, corpus) tuple is the join key,
	// not just id (otherwise different-corpus collisions would create
	// false positives).
	results := []Result{
		{ID: "a", Distance: 0.30, Corpus: "y"},
	}
	hits := []PlaybookHit{
		{PlaybookID: "p1", Distance: 0.05, Entry: PlaybookEntry{
			AnswerID: "a", AnswerCorpus: "x", Score: 1.0,
		}},
	}
	n := ApplyPlaybookBoost("", results, hits)
	if n != 0 {
		t.Errorf("cross-corpus collision should not boost: got %d", n)
	}
	if abs(float64(results[0].Distance)-0.30) > 1e-6 {
		// 1e-6 tolerance accounts for float32→float64 conversion;
		// the assertion that matters is "unchanged from input."
		t.Errorf("distance should be unchanged: got %.6f", results[0].Distance)
	}
}

func TestPlaybookEntry_RoundTripJSON(t *testing.T) {
	e := NewPlaybookEntry("forklift query", "w-12345", "workers", 0.85, []string{"chicago", "verified"})
	raw, err := e.MarshalMetadata()
	if err != nil {
		t.Fatalf("marshal: %v", err)
	}
	got, err := UnmarshalPlaybookMetadata(raw)
	if err != nil {
		t.Fatalf("unmarshal: %v", err)
	}
	if got.QueryText != e.QueryText || got.AnswerID != e.AnswerID ||
		got.AnswerCorpus != e.AnswerCorpus || got.Score != e.Score {
		t.Errorf("round-trip mismatch: want %+v, got %+v", e, got)
	}
	if len(got.Tags) != 2 || got.Tags[0] != "chicago" {
		t.Errorf("tags lost in round-trip: %v", got.Tags)
	}
	if got.RecordedAtNs == 0 {
		t.Error("RecordedAtNs not set by NewPlaybookEntry")
	}
}

func TestUnmarshalPlaybookMetadata_RejectsEmpty(t *testing.T) {
	if _, err := UnmarshalPlaybookMetadata(json.RawMessage{}); err == nil {
		t.Error("empty metadata should error")
	}
}

// TestInjectPlaybookMisses_AddsMissingAnswers locks Shape B's primary
// claim: when a playbook hit's answer isn't already in regular
// retrieval results, InjectPlaybookMisses appends a synthetic Result
// for it. Reality test playbook_lift_002 surfaced 0/2 paraphrase
// recoveries because the v0 boost-only stance couldn't promote
// answers that dropped out of the paraphrase's top-K.
func TestInjectPlaybookMisses_AddsMissingAnswers(t *testing.T) {
	results := []Result{
		{ID: "w-1", Corpus: "workers", Distance: 0.30},
		{ID: "w-2", Corpus: "workers", Distance: 0.35},
	}
	hits := []PlaybookHit{
		{
			PlaybookID: "pb-x",
			Distance:   0.20, // current query is close to recorded query
			Entry: PlaybookEntry{
				QueryText:    "recorded query",
				AnswerID:     "w-99", // NOT in results
				AnswerCorpus: "workers",
				Score:        1.0, // strong outcome → boost factor 0.5
			},
		},
	}
	out, injected := InjectPlaybookMisses("test query", "", results, hits, 0, nil)
	if injected != 1 {
		t.Fatalf("expected 1 injected, got %d", injected)
	}
	if len(out) != 3 {
		t.Fatalf("expected len=3, got %d (%v)", len(out), idsOf(out))
	}
	// The injected result should be findable + carry the playbook
	// provenance metadata flag.
	var injectedResult *Result
	for i := range out {
		if out[i].ID == "w-99" {
			injectedResult = &out[i]
			break
		}
	}
	if injectedResult == nil {
		t.Fatal("w-99 not present in output")
	}
	// distance = 0.20 * 0.5 = 0.10 → near-top after caller re-sorts
	if injectedResult.Distance < 0.099 || injectedResult.Distance > 0.101 {
		t.Errorf("expected injected distance ~0.10, got %f", injectedResult.Distance)
	}
	var meta map[string]any
	if err := json.Unmarshal(injectedResult.Metadata, &meta); err != nil {
		t.Fatalf("decode meta: %v", err)
	}
	if v, _ := meta["playbook_injected"].(bool); !v {
		t.Errorf("expected playbook_injected=true marker, got %v", meta)
	}
	if v, _ := meta["playbook_query_text"].(string); v != "recorded query" {
		t.Errorf("expected recorded query in meta, got %v", v)
	}
}

// TestInjectPlaybookMisses_SkipsAnswersAlreadyPresent locks the
// boost-only-when-present property. If a playbook hit's answer is
// ALREADY in results, we don't duplicate-inject — ApplyPlaybookBoost
// has handled that case via in-place re-rank.
func TestInjectPlaybookMisses_SkipsAnswersAlreadyPresent(t *testing.T) {
	results := []Result{
		{ID: "w-1", Corpus: "workers", Distance: 0.30},
		{ID: "w-99", Corpus: "workers", Distance: 0.40}, // ALREADY HERE
	}
	hits := []PlaybookHit{
		{
			PlaybookID: "pb-x",
			Distance:   0.20,
			Entry: PlaybookEntry{
				QueryText: "x", AnswerID: "w-99", AnswerCorpus: "workers", Score: 1.0,
			},
		},
	}
	out, injected := InjectPlaybookMisses("test query", "", results, hits, 0, nil)
	if injected != 0 {
		t.Errorf("expected 0 injected (answer already present), got %d", injected)
	}
	if len(out) != 2 {
		t.Errorf("expected results unchanged at len=2, got %d", len(out))
	}
}

// TestInjectPlaybookMisses_DedupesPerAnswer locks: multiple playbook
// hits all pointing to the same missing answer collapse to ONE
// injection (the highest-scoring hit wins).
func TestInjectPlaybookMisses_DedupesPerAnswer(t *testing.T) {
	results := []Result{{ID: "w-1", Corpus: "workers", Distance: 0.30}}
	hits := []PlaybookHit{
		{
			PlaybookID: "pb-low",
			Distance:   0.30,
			Entry:      PlaybookEntry{QueryText: "q1", AnswerID: "w-99", AnswerCorpus: "workers", Score: 0.4},
		},
		{
			PlaybookID: "pb-high",
			Distance:   0.30,
			Entry:      PlaybookEntry{QueryText: "q2", AnswerID: "w-99", AnswerCorpus: "workers", Score: 1.0},
		},
	}
	out, injected := InjectPlaybookMisses("test query", "", results, hits, 0.5, nil) // explicit loose threshold so 0.30 hits qualify
	if injected != 1 {
		t.Errorf("expected 1 injection (deduped), got %d", injected)
	}
	// Score=1.0 (the high one) wins → boost factor 0.5 → distance 0.15
	for _, r := range out {
		if r.ID == "w-99" {
			if r.Distance < 0.149 || r.Distance > 0.151 {
				t.Errorf("expected distance from highest-score hit (~0.15), got %f", r.Distance)
			}
		}
	}
}

// TestInjectPlaybookMisses_GateRejectsCandidate locks the judge-gate
// path (OPEN item #1, closed by this commit). When the InjectGate
// returns false on a candidate, the candidate is skipped — even if
// distance would otherwise allow it. Closes the lift-suite tail
// issues where embedding said "tight" but a judge said "wrong domain."
func TestInjectPlaybookMisses_GateRejectsCandidate(t *testing.T) {
	results := []Result{{ID: "w-1", Corpus: "workers", Distance: 0.30}}
	hits := []PlaybookHit{
		{
			PlaybookID: "pb-x",
			Distance:   0.10, // tight in cosine — would inject without gate
			Entry: PlaybookEntry{
				QueryText: "recorded crane operator query",
				AnswerID: "w-99", AnswerCorpus: "workers", Score: 1.0,
			},
		},
	}
	rejectAll := InjectGateFunc(func(string, PlaybookHit) bool { return false })
	out, injected := InjectPlaybookMisses("forklift loader query", "", results, hits, 0, rejectAll)
	if injected != 0 {
		t.Errorf("rejectAll gate should skip injection, got %d injected", injected)
	}
	if len(out) != 1 {
		t.Errorf("results should be unchanged at len=1, got %d", len(out))
	}
}

// TestInjectPlaybookMisses_GateApprovesCandidate locks the
// always-approve gate path: behavior matches nil-gate (current
// distance-only filter). Useful for tests that want to assert
// "judge-gate API is wired" without an actual decision.
func TestInjectPlaybookMisses_GateApprovesCandidate(t *testing.T) {
	results := []Result{{ID: "w-1", Corpus: "workers", Distance: 0.30}}
	hits := []PlaybookHit{
		{
			PlaybookID: "pb-x",
			Distance:   0.10,
			Entry: PlaybookEntry{
				QueryText: "x", AnswerID: "w-99", AnswerCorpus: "workers", Score: 1.0,
			},
		},
	}
	approveAll := InjectGateFunc(func(string, PlaybookHit) bool { return true })
	out, injected := InjectPlaybookMisses("test query", "", results, hits, 0, approveAll)
	if injected != 1 {
		t.Errorf("approveAll gate should inject, got %d", injected)
	}
	if len(out) != 2 {
		t.Errorf("results should grow to 2, got %d", len(out))
	}
}

// TestInjectPlaybookMisses_GateSeesCorrectQuery locks the gate's
// query+hit visibility — the gate must receive the CURRENT search's
// query (not the recorded one) so it can judge the (current_query,
// candidate) pair. The recorded query lives on hit.Entry.QueryText.
func TestInjectPlaybookMisses_GateSeesCorrectQuery(t *testing.T) {
	results := []Result{{ID: "w-1", Corpus: "workers", Distance: 0.30}}
	hits := []PlaybookHit{
		{
			PlaybookID: "pb-x",
			Distance:   0.10,
			Entry: PlaybookEntry{
				QueryText: "RECORDED",
				AnswerID:  "w-99", AnswerCorpus: "workers", Score: 1.0,
			},
		},
	}
	var seenQuery, seenRecordedQuery string
	gate := InjectGateFunc(func(q string, h PlaybookHit) bool {
		seenQuery = q
		seenRecordedQuery = h.Entry.QueryText
		return true
	})
	_, _ = InjectPlaybookMisses("CURRENT", "", results, hits, 0, gate)
	if seenQuery != "CURRENT" {
		t.Errorf("gate received query=%q, want CURRENT", seenQuery)
	}
	if seenRecordedQuery != "RECORDED" {
		t.Errorf("gate received recorded=%q, want RECORDED", seenRecordedQuery)
	}
}

// TestInjectPlaybookMisses_RespectsInjectThreshold locks the
// cross-pollination defense added after run #003: hits whose playbook
// distance exceeds the inject threshold are skipped, preventing the
// "OSHA-30 forklift" recording from surfacing as warm top-1 for an
// unrelated dental-hygienist query just because their text vectors
// happened to fall within boost-threshold (0.5).
func TestInjectPlaybookMisses_RespectsInjectThreshold(t *testing.T) {
	results := []Result{{ID: "w-1", Corpus: "workers", Distance: 0.30}}
	// Two hits: one within tight inject threshold, one beyond it but
	// within boost threshold. Only the tight one should inject.
	hits := []PlaybookHit{
		{
			PlaybookID: "tight",
			Distance:   0.10, // within inject (true paraphrase territory)
			Entry:      PlaybookEntry{QueryText: "q1", AnswerID: "w-tight", AnswerCorpus: "workers", Score: 1.0},
		},
		{
			PlaybookID: "loose",
			Distance:   0.40, // boost-eligible but inject-rejected
			Entry:      PlaybookEntry{QueryText: "q2", AnswerID: "w-loose", AnswerCorpus: "workers", Score: 1.0},
		},
	}
	// Default threshold (0 → DefaultPlaybookMaxInjectDistance = 0.20)
	out, injected := InjectPlaybookMisses("test query", "", results, hits, 0, nil)
	if injected != 1 {
		t.Errorf("expected 1 injection (only the tight hit qualifies), got %d", injected)
	}
	gotTight := false
	for _, r := range out {
		if r.ID == "w-tight" {
			gotTight = true
		}
		if r.ID == "w-loose" {
			t.Errorf("loose hit (distance > inject threshold) was injected anyway")
		}
	}
	if !gotTight {
		t.Error("tight hit should have been injected")
	}
}

// TestInjectPlaybookMisses_EmptyHits is a fast-path no-op check.
func TestInjectPlaybookMisses_EmptyHits(t *testing.T) {
	results := []Result{{ID: "w-1", Corpus: "workers", Distance: 0.30}}
	out, injected := InjectPlaybookMisses("test query", "", results, nil, 0, nil)
	if injected != 0 {
		t.Errorf("expected 0 injection, got %d", injected)
	}
	if len(out) != 1 {
		t.Errorf("results should be unchanged, got len=%d", len(out))
	}
}

// Cross-role gate tests — reproduce the real_001 bleed scenario at
// the unit-test level so regressions can't ship without notice.
//
// real_001 scenario: Q#2 records playbook entry for e-6193 fitting
// "Forklift Operator at Beacon Freight Detroit MI". Q#10 (CNC Operator
// at same client + city) embeds within 0.135 cosine of Q#2's
// playbook entry — well inside the 0.20 inject threshold. Without the
// role gate, e-6193 injects on Q#10 at warm-top-1, demoting the
// cold-pass-correct w-3759.

func TestInjectPlaybookMisses_RoleGateRejectsCrossRole(t *testing.T) {
	results := []Result{{ID: "w-3759", Corpus: "workers", Distance: 0.50}}
	hits := []PlaybookHit{{
		PlaybookID: "pb-q2",
		Distance:   0.135, // tight; well within DefaultPlaybookMaxInjectDistance
		Entry: PlaybookEntry{
			QueryText:    "Need 1 Forklift Operator in Detroit MI ...",
			Role:         "Forklift Operator",
			AnswerID:     "e-6193",
			AnswerCorpus: "ethereal_workers",
			Score:        1.0,
		},
	}}
	out, injected := InjectPlaybookMisses(
		"Need 1 CNC Operator in Detroit MI ...",
		"CNC Operator", // queryRole differs
		results, hits, 0, nil,
	)
	if injected != 0 {
		t.Errorf("expected 0 cross-role injections, got %d", injected)
	}
	if len(out) != 1 {
		t.Errorf("results should be unchanged when gate rejects, got len=%d", len(out))
	}
}

func TestInjectPlaybookMisses_RoleGateAllowsSameRole(t *testing.T) {
	results := []Result{{ID: "e-5617", Corpus: "ethereal_workers", Distance: 0.50}}
	hits := []PlaybookHit{{
		PlaybookID: "pb-q2",
		Distance:   0.135,
		Entry: PlaybookEntry{
			QueryText:    "Need 1 Forklift Operator in Detroit MI ...",
			Role:         "Forklift Operator",
			AnswerID:     "e-6193",
			AnswerCorpus: "ethereal_workers",
			Score:        1.0,
		},
	}}
	out, injected := InjectPlaybookMisses(
		"Need 2 Forklift Operators in Detroit MI ...",
		"Forklift Operators", // plural — roleEqual normalizes to match
		results, hits, 0, nil,
	)
	if injected != 1 {
		t.Errorf("expected 1 same-role injection, got %d", injected)
	}
	if len(out) != 2 {
		t.Errorf("results should be extended with the injection, got len=%d", len(out))
	}
}

func TestInjectPlaybookMisses_RoleGateBackwardCompat(t *testing.T) {
	// Empty role on either side disables the gate — preserves
	// behavior for callers (lift suite, etc.) that don't supply role.
	results := []Result{{ID: "w-3759", Corpus: "workers", Distance: 0.50}}
	hits := []PlaybookHit{{
		PlaybookID: "pb-q2",
		Distance:   0.135,
		Entry: PlaybookEntry{
			QueryText:    "...",
			Role:         "Forklift Operator", // entry has role
			AnswerID:     "e-6193",
			AnswerCorpus: "ethereal_workers",
			Score:        1.0,
		},
	}}
	// Caller didn't pass queryRole — gate must NOT fire.
	_, injected := InjectPlaybookMisses("...", "", results, hits, 0, nil)
	if injected != 1 {
		t.Errorf("expected gate disabled when queryRole empty (injected=1), got %d", injected)
	}

	// Inverse: queryRole set but entry has no role.
	hits[0].Entry.Role = ""
	_, injected = InjectPlaybookMisses("...", "Forklift Operator", results, hits, 0, nil)
	if injected != 1 {
		t.Errorf("expected gate disabled when entry.Role empty (injected=1), got %d", injected)
	}
}

func TestApplyPlaybookBoost_RoleGateRejectsCrossRole(t *testing.T) {
	results := []Result{
		{ID: "w-3759", Corpus: "workers", Distance: 0.50},
		{ID: "e-6193", Corpus: "ethereal_workers", Distance: 0.55},
	}
	hits := []PlaybookHit{{
		PlaybookID: "pb-q2",
		Distance:   0.18,
		Entry: PlaybookEntry{
			QueryText:    "Forklift Operator query",
			Role:         "Forklift Operator",
			AnswerID:     "e-6193",
			AnswerCorpus: "ethereal_workers",
			Score:        1.0,
		},
	}}
	// Different-role query → boost must NOT fire on e-6193 even though
	// it's in the result set.
	n := ApplyPlaybookBoost("CNC Operator", results, hits)
	if n != 0 {
		t.Errorf("expected 0 cross-role boosts, got %d", n)
	}
	if results[1].Distance != 0.55 {
		t.Errorf("e-6193 distance should be unchanged (0.55), got %v", results[1].Distance)
	}
}

func TestRoleEqual_PluralAndCase(t *testing.T) {
	cases := []struct {
		a, b string
		want bool
	}{
		{"Forklift Operator", "forklift operator", true},
		{"Forklift Operator", "Forklift Operators", true}, // plural
		{"CNC Operator", "Forklift Operator", false},
		{"Pickers", "Picker", true},
		{"", "Forklift Operator", true}, // gate disabled
		{"CNC Operator", "", true},      // gate disabled (other side empty)
		{"", "", true},                  // both empty = both disabled
		{"Boxes", "Box", true},          // -es plural
	}
	for _, c := range cases {
		got := roleEqual(c.a, c.b)
		if got != c.want {
			t.Errorf("roleEqual(%q, %q) = %v, want %v", c.a, c.b, got, c.want)
		}
	}
}

// TestRoleNormalize_NonPluralS locks the convergent finding from the
// role_gate_v1 scrum (Opus + Kimi + Qwen): words ending in 's' that
// aren't plurals must NOT be stripped. Bug shape per Opus' write-up:
// the original implementation collapsed "Sales" to "Sale", "Logistics"
// to "Logistic", etc., which would silently fail role-equality on
// every staffing client whose roles include those tokens.
func TestRoleNormalize_NonPluralS(t *testing.T) {
	cases := []struct {
		in, want string
	}{
		// Allowlist: end in 's' but represent role names as-is.
		{"Sales", "sales"},
		{"Sales Associate", "sales associate"},
		{"Sales Associates", "sales associate"}, // plural-stripped on the head noun only
		{"Logistics", "logistics"},
		{"Logistics Coordinator", "logistics coordinator"},
		{"Operations Manager", "operations manager"},
		{"Facilities", "facilities"},
		// -ss (not plural): must not strip.
		{"Press", "press"},
		{"Press Operator", "press operator"},
		{"Boss", "boss"},
		// Real plurals still strip correctly.
		{"Operators", "operator"},
		{"Pickers", "picker"},
		{"Boxes", "box"},
		{"Dishes", "dish"},
		// Multi-word real plurals: strip head only.
		{"Forklift Operators", "forklift operator"},
		{"Production Workers", "production worker"},
		// Whitespace + case tolerance.
		{"  CNC Operator  ", "cnc operator"},
		{"FORKLIFT OPERATOR", "forklift operator"},
		// Empty.
		{"", ""},
	}
	for _, c := range cases {
		got := roleNormalize(c.in)
		if got != c.want {
			t.Errorf("roleNormalize(%q) = %q, want %q", c.in, got, c.want)
		}
	}
}

// TestRoleEqual_NonPluralS is the gate-level pairing for
// TestRoleNormalize_NonPluralS — proves that two equal-shape role
// strings compare equal AND two different-role strings (one plural,
// one allowlisted) compare different.
func TestRoleEqual_NonPluralS(t *testing.T) {
	cases := []struct {
		a, b string
		want bool
	}{
		// Same role, allowlisted token: must stay equal.
		{"Sales", "sales", true},
		{"Logistics Coordinator", "logistics coordinator", true},
		{"Press Operator", "PRESS OPERATOR", true},
		// Allowlisted vs naïve-singular (the original bug): Sales
		// would have falsely matched "Sale" if normalize stripped 's'.
		// "Sale" isn't in the allowlist + isn't a plural-of-something,
		// so they should NOT match.
		{"Sales", "Sale", false},
		// Plural ↔ singular cross-comparison still works for legit plurals.
		{"Sales Associates", "Sales Associate", true},
		{"Forklift Operators", "Forklift Operator", true},
	}
	for _, c := range cases {
		got := roleEqual(c.a, c.b)
		if got != c.want {
			t.Errorf("roleEqual(%q, %q) = %v, want %v", c.a, c.b, got, c.want)
		}
	}
}

func abs(f float64) float64 {
	if f < 0 {
		return -f
	}
	return f
}

func idsOf(rs []Result) []string {
	out := make([]string, len(rs))
	for i, r := range rs {
		out[i] = r.ID
	}
	return out
}
