vectord: BatchAdd — single-lock variadic batch (Option A)

Replaces the per-item Add loop in the HTTP handler with one call to
Index.BatchAdd, which acquires the write-lock once and pushes the
whole batch through coder/hnsw's variadic Graph.Add. Pre-validation
stays in the handler so per-item error messages keep their item-index
precision.

Microbench (internal/vectord/batch_bench_test.go) at d=768 cosine:

  N=16    SingleAdd 283µs/op  →  BatchAdd 170µs/op   1.66×
  N=128   SingleAdd 7.9ms/op  →  BatchAdd 7.5ms/op   1.05×
  N=1024  SingleAdd 87.5ms/op →  BatchAdd 83.4ms/op  1.05×

Win is biggest at staffing-driver batch sizes (N=16) where
per-call lock + validation overhead is a meaningful fraction. At
larger N the inner HNSW neighborhood search per insert dominates,
which is the load-bearing finding for Option B (sharded indexes):
the throughput ceiling lives inside the library, not at the lock,
so sharding to N parallel Graphs is the only path to true
concurrent-Add throughput.

g1, g1p, g2 smokes all PASS post-change.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
root 2026-04-29 18:05:48 -05:00
parent afbb506dbc
commit f1c188323c
3 changed files with 140 additions and 14 deletions

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@ -274,22 +274,19 @@ func (h *handlers) handleAdd(w http.ResponseWriter, r *http.Request) {
return
}
}
// Pre-validation above is exhaustive (id, dim, finite, zero-norm),
// so BatchAdd takes the write-lock once and pushes the whole batch
// into coder/hnsw via one variadic Graph.Add. Saves N-1 lock
// acquisitions per HTTP batch.
batch := make([]vectord.BatchItem, len(req.Items))
for j, it := range req.Items {
if err := idx.Add(it.ID, it.Vector, it.Metadata); err != nil {
// Vector-validation errors (NaN/Inf, zero-norm under
// cosine) only surface here; pre-validation is intentional
// minimal scope (id + dim only).
if errors.Is(err, vectord.ErrDimensionMismatch) ||
strings.Contains(err.Error(), "non-finite") ||
strings.Contains(err.Error(), "zero-norm") {
http.Error(w, "items["+strconv.Itoa(j)+"]: "+err.Error(), http.StatusBadRequest)
return
batch[j] = vectord.BatchItem{ID: it.ID, Vector: it.Vector, Metadata: it.Metadata}
}
slog.Error("add", "name", name, "id", it.ID, "err", err)
if err := idx.BatchAdd(batch); err != nil {
slog.Error("batch add", "name", name, "err", err)
http.Error(w, "internal", http.StatusInternalServerError)
return
}
}
// One save per batch (post-loop), not per item. Per scrum
// O-W4-style discipline: HTTP-batch boundary is the natural unit.
h.saveAfter(idx)

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@ -0,0 +1,69 @@
package vectord
import (
"fmt"
"math/rand"
"testing"
)
// BenchmarkSingleAdd vs BenchmarkBatchAdd quantifies the lock-amortization
// win for the HTTP-batch shape. Same N items, same vectors; one path
// takes the lock N times, the other takes it once. Run with:
// go test ./internal/vectord/ -bench=. -benchmem -benchtime=1x
func BenchmarkSingleAdd(b *testing.B) {
for _, n := range []int{16, 128, 1024} {
b.Run(fmt.Sprintf("N=%d", n), func(b *testing.B) {
items := makeBatch(n, 768)
for i := 0; i < b.N; i++ {
idx := mustIndex(b)
for _, it := range items {
if err := idx.Add(it.ID, it.Vector, it.Metadata); err != nil {
b.Fatalf("Add: %v", err)
}
}
}
})
}
}
func BenchmarkBatchAdd(b *testing.B) {
for _, n := range []int{16, 128, 1024} {
b.Run(fmt.Sprintf("N=%d", n), func(b *testing.B) {
items := makeBatch(n, 768)
for i := 0; i < b.N; i++ {
idx := mustIndex(b)
if err := idx.BatchAdd(items); err != nil {
b.Fatalf("BatchAdd: %v", err)
}
}
})
}
}
func mustIndex(tb testing.TB) *Index {
tb.Helper()
idx, err := NewIndex(IndexParams{
Name: "bench",
Dimension: 768,
M: DefaultM,
EfSearch: DefaultEfSearch,
Distance: DistanceCosine,
})
if err != nil {
tb.Fatalf("NewIndex: %v", err)
}
return idx
}
func makeBatch(n, dim int) []BatchItem {
rng := rand.New(rand.NewSource(int64(n)))
out := make([]BatchItem, n)
for i := range out {
v := make([]float32, dim)
for j := range v {
v[j] = rng.Float32()*2 - 1
}
out[i] = BatchItem{ID: fmt.Sprintf("k-%06d", i), Vector: v}
}
return out
}

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@ -225,6 +225,66 @@ func validateVector(vec []float32, distance string) error {
return nil
}
// BatchItem is one entry in a BatchAdd call. Same per-field
// contract as Add: ID + Vector required, Metadata follows
// upsert-style semantics (nil = leave existing alone).
type BatchItem struct {
ID string
Vector []float32
Metadata json.RawMessage
}
// BatchAdd inserts a slice of items under a single write-lock, with
// one variadic call into coder/hnsw's Graph.Add. Net win vs. a loop
// of single Add calls: N→1 lock acquisitions per HTTP batch and one
// variadic library call instead of N.
//
// Contract: items MUST be pre-validated by the caller (id non-empty,
// vector dimension matches, vector finite + non-zero-norm under
// cosine). Pre-validation lives in the HTTP handler so per-item
// error messages stay precise; reproducing it here would force
// position-encoded errors on every consumer.
//
// Intra-batch duplicate IDs are undefined behavior — coder/hnsw's
// internal "node not added" length-invariant fires on the second
// occurrence. Callers must de-dup before calling. The HTTP smoke
// uses unique IDs so this isn't an exercised path; documented for
// future callers.
func (i *Index) BatchAdd(items []BatchItem) error {
if len(items) == 0 {
return nil
}
i.mu.Lock()
defer i.mu.Unlock()
// Pre-pass: drop any existing IDs so coder/hnsw's variadic Add
// never sees a re-add. Same library-quirk handling as single
// Add — Len()==1 needs a full graph reset because Delete of the
// last node leaves layers[0] entryless.
for _, it := range items {
if _, exists := i.g.Lookup(it.ID); exists {
if i.g.Len() == 1 {
i.resetGraphLocked()
} else {
i.g.Delete(it.ID)
}
}
}
nodes := make([]hnsw.Node[string], len(items))
for j, it := range items {
nodes[j] = hnsw.MakeNode(it.ID, it.Vector)
}
i.g.Add(nodes...)
for _, it := range items {
if it.Metadata != nil {
i.meta[it.ID] = it.Metadata
}
}
return nil
}
// Delete removes id from the index. Returns true if present.
func (i *Index) Delete(id string) bool {
i.mu.Lock()