Two documents only — no Go code yet. PRD restates the problem and preserves the Rust PRD's invariants verbatim, then maps the locked stack to Go libraries and surfaces four hard problems (DuckDB-via-cgo for the query engine, Lance dropped, Dioxus → HTMX, arrow-go maturity). SPEC walks each Rust crate + TS surface and tags the port with library choice / effort estimate / risk + a 5-phase migration plan from skeleton (Phase G0) to demo parity (Phase G5). Six open questions remain that gate Phase G0: - DuckDB cgo OK? - HTMX vs React for the UI? - Repo location? - Distillation v1.0.0 port verbatim or rebuild? - Pathway memory data — port 88 traces or start clean? - Auditor lineage — port audit_baselines.jsonl or restart? Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
42 lines
569 B
Plaintext
42 lines
569 B
Plaintext
# Go
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*.exe
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*.exe~
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*.dll
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*.so
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*.dylib
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*.test
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*.out
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go.work
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go.work.sum
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vendor/
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# Build artifacts
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/bin/
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/dist/
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# Editor / OS
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.DS_Store
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.idea/
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.vscode/
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*.swp
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*~
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# Local data — these directories follow the Rust lakehouse pattern;
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# regenerated by services on demand. Do not commit runtime artifacts.
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/data/_auditor/
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/data/_kb/
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/data/_pathway_memory/
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/data/_errors/
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/data/_imagecache/
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/data/datasets/
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/data/vectors/
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/data/headshots/
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/data/lance/
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/exports/
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/logs/
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/reports/
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# Secrets — never commit. Resolved via SecretsProvider per ADR-001 §1.x.
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*.env
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secrets.toml
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