root a117ae8b38 Workspace UI — surface Phase 8.5 per-contract state + handoff
Phase 8.5 was fully built on the Rust side (WorkspaceManager with
create/handoff/search/shortlist/activity/get/list, persisted to
object storage, zero-copy handoff between agents). Nothing surfaced
it in the recruiter UI. This page closes that gap.

/workspaces — split-pane UI:

Left: scrollable list of all workspaces, sorted by updated_at.
  Each card shows name, tier pill (daily/weekly/monthly/pinned),
  current owner, count of shortlisted candidates + activity events.

Right: selected workspace detail with five sections:
  1. Header — name, tier, owner, created/updated dates, description,
     previous-owners audit trail (each handoff is preserved)
  2. Actions row — Hand off, Shortlist candidate, Save search, Log activity
  3. Shortlist — candidates flagged with dataset + record_id + notes
  4. Saved searches — named SQL queries the staffer wants to rerun
  5. Activity — chronological (newest first) log of what happened

Four modals for the add/edit actions (create, handoff, shortlist,
save-search, log-activity). All forms POST through the existing
/api/* passthrough to the gateway's /workspaces/* routes.

End-to-end verified live:
  1. Sarah creates 'Demo: Toledo Week 17' workspace
  2. Shortlists Helen Sanchez (W500K-4661) with notes about prior endorsements
  3. Logs activity: 'called — Helen confirmed Tuesday 7am shift'
  4. Hands off to Kim with reason 'end of shift'
  5. Kim opens the workspace: owner=kim, previous_owners=[{sarah→kim}],
     sees all 3 prior events + the shortlisted Helen
     — no data copy, pointer swap only (Phase 8.5 design)

Security: all dynamic content built via el(tag,cls,text) DOM helper.
Zero innerHTML on API-derived strings. Modal close-on-backdrop-click
is guarded to the backdrop element.

Nav updated across all 7 pages. Workspaces is the 7th tab.
Dashboard · Walkthrough · Architecture · Spec · Onboard · Alerts · Workspaces.
2026-04-20 18:36:51 -05:00
2026-03-27 05:54:09 -05:00
Description
Rust-first object storage system
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