western-shooter/index.html
Developer b070bab2e3 Initial commit: Western Shooter - Complete implementation
Retro western vertical shooter inspired by Gun.Smoke, built with
TypeScript and WebGL2. Features 3-direction shooting, vertical
scrolling, economy/shop loop, boss fights, and CRT shader effects.

Phases implemented:
- Phase 1: Engine skeleton (WebGL2 renderer, fixed timestep loop, input)
- Phase 2: Shooting identity (3-dir shooting, bullet pools, collision)
- Phase 3: Enemies & patterns (JSON waves, 4 enemy types, parallax bg)
- Phase 4: Economy loop (pickups, shop, upgrades, HUD)
- Phase 5: Boss system (3 bosses, wanted posters, multi-phase attacks)
- Phase 6: Shader layer (CRT effects, bloom, scanlines, screen shake)
- Phase 7: Performance (VAO batching, O(1) allocation, stress testing)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 19:28:35 -06:00

36 lines
739 B
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Western Shooter</title>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
html, body {
width: 100%;
height: 100%;
background: #000;
overflow: hidden;
}
#game-canvas {
display: block;
margin: auto;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
image-rendering: pixelated;
image-rendering: crisp-edges;
}
</style>
</head>
<body>
<canvas id="game-canvas"></canvas>
<script type="module" src="./src/main.ts"></script>
</body>
</html>